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Visual Studio for Mac provides a full-featured Integrated Development Environment (IDE) for developing .NET Core applications. This article walks you through building a simple console application using Visual Studio for Mac and .NET Core.
Note
Your feedback is highly valued. There are two ways you can provide feedback to the development team on Visual Studio for Mac:
- In Visual Studio for Mac, select Help > Report a Problem from the menu or Report a Problem from the Welcome screen, which will open a window for filing a bug report. You can track your feedback in the Developer Community portal.
- To make a suggestion, select Help > Provide a Suggestion from the menu or Provide a Suggestion from the Welcome screen, which will take you to the Visual Studio for Mac Developer Community webpage.
Prerequisites
See the .NET Core dependencies and requirements article.
Check the .NET Core Support article to ensure you're using a supported version of .NET Core.
Get started
If you've already installed the prerequisites and Visual Studio for Mac, skip this section and proceed to Creating a project. Follow these steps to install the prerequisites and Visual Studio for Mac:
Download the Visual Studio for Mac installer. Run the installer. Read and accept the license agreement. During the install, select the option to install .NET Core. You're provided the opportunity to install Xamarin, a cross-platform mobile app development technology. Installing Xamarin and its related components is optional for .NET Core development. For a walk-through of the Visual Studio for Mac install process, see Visual Studio for Mac documentation. When the install is complete, start the Visual Studio for Mac IDE.
Creating a project
Select New on the start window.
In the New Project dialog, select App under the .NET Core node. Select the Console Application template followed by Next.
If you have more than one version of .NET Core installed, select the target framework for your project.
Type 'HelloWorld' for the Project Name. Select Create.
Wait while the project's dependencies are restored. The project has a single C# file, Program.cs, containing a
Program
class with aMain
method. TheConsole.WriteLine
statement will output 'Hello World!' to the console when the app is run.
Run the application
Run the app in Debug mode using ⌘ ↵ (command + enter) or in Release mode using ⌥ ⌘ ↵ (option + command + enter).
Next step
The Building a complete .NET Core solution on macOS using Visual Studio for Mac topic shows you how to build a complete .NET Core solution that includes a reusable library and unit testing.
-->Looking to install a package? See Ways to install NuGet packages.
To work with NuGet, as a package consumer or creator, you can use command-line interface (CLI) tools as well as NuGet features in Visual Studio. This article briefly outlines the capabilities of the different tools, how to install them, and their comparative feature availability. To get started using NuGet to consume packages, see Install and use a package (dotnet CLI) and Install and use a package (Visual Studio). To get started creating NuGet packages, see Create and publish a NET Standard package (dotnet CLI) and Create and publish a NET Standard package (Visual Studio).
Tool | Description | Download |
---|---|---|
dotnet.exe | CLI tool for .NET Core and .NET Standard libraries, and for any SDK-style project such as one that targets .NET Framework. Included with the .NET Core SDK and provides core NuGet features on all platforms. (Starting in Visual Studio 2017, the dotnet CLI is automatically installed with any .NET Core related workloads.) | .NET Core SDK |
nuget.exe | CLI tool for .NET Framework libraries and for any non-SDK-style project such as one that targets .NET Standard libraries. Provides all NuGet capabilities on Windows, provides most features on Mac and Linux when running under Mono. | nuget.exe |
Visual Studio | On Windows, the NuGet Package Manager is included with Visual Studio 2012 and later. Visual Studio provides the Package Manager UI and the Package Manager Console, through which you can run most NuGet operations. | Visual Studio |
Visual Studio for Mac | On Mac, certain NuGet capabilities are built-in directly. Package Manager Console is not presently available. For other capabilities, use the dotnet.exe or nuget.exe CLI tools. | Visual Studio for Mac |
Visual Studio Code | On Windows, Mac, or Linux, NuGet capabilities are available through marketplace extensions, or use the dotnet.exe or nuget.exe CLI tools. | Visual Studio Code |
The MSBuild CLI also provides the ability to restore and create packages, which is primarily useful on build servers. MSBuild is not a general-purpose tool for working with NuGet.
Package Manager Console commands work only within Visual Studio on Windows and do not work within other PowerShell environments.
Visual Studio
Install on Visual Studio 2017 and newer
Starting in Visual Studio 2017, the installer includes the NuGet Package Manager with any workload that employs .NET. To install separately, or to verify that the Package Manager is installed, run the Visual Studio installer and check the option under Individual Components > Code tools > NuGet package manager.
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Install on Visual Studio 2015 and older
NuGet Extensions for Visual Studio 2013 and 2015 can be downloaded from https://dist.nuget.org/index.html.
For Visual Studio 2010 and earlier, install the 'NuGet Package Manager for Visual Studio' extension. Note, if you can't see the extension in the first page of search results, try changing the Sort By dropdown to 'Most Downloads', or an alphabetical sort.
CLI tools
You can use either the dotnet
CLI or the nuget.exe
CLI to support NuGet features in the IDE. The dotnet
CLI is installed with some Visual Studio workloads, such as .NET Core. The nuget.exe
CLI must be installed separately as described earlier.
The two NuGet CLI tools are dotnet.exe
and nuget.exe
. See feature availability for a comparison.
- To target .NET Core or .NET Standard, use the dotnet CLI. The
dotnet
CLI is required for the SDK-style project format, which uses the SDK attribute. - To target .NET Framework (non-SDK-style project only), use the
nuget.exe
CLI. If the project is migrated frompackages.config
to PackageReference, use the dotnet CLI.
dotnet.exe CLI
The .NET Core 2.0 CLI, dotnet.exe
, works on all platforms (Windows, Mac, and Linux) and provides core NuGet features such as installing, restoring, and publishing packages. dotnet
provides direct integration with .NET Core project files (such as .csproj
), which is helpful in most scenarios. dotnet
is also built directly for each platform and does not require you to install Mono.
Installation:
- On developer computers, install the .NET Core SDK. Starting in Visual Studio 2017, the dotnet CLI is automatically installed with any .NET Core related workloads.
- For build servers, follow the instructions on Using .NET Core SDK and tools in Continuous Integration.
To learn how to use basic commands with the dotnet CLI, see Install and use packages using the dotnet CLI.
nuget.exe CLI
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The nuget.exe
CLI, nuget.exe
, is the command-line utility for Windows that provides all NuGet capabilities; it can also be run on Mac OSX and Linux using Mono with some limitations.
To learn how to use basic commands with the nuget.exe
CLI, see Install and use packages using the nuget.exe CLI.
Installation:
Windows
Note
NuGet.exe 5.0 and later require .NET Framework 4.7.2 or later to execute.
- Visit nuget.org/downloads and select NuGet 3.3 or higher (2.8.6 is not compatible with Mono). The latest version is always recommended, and 4.1.0+ is required to publish packages to nuget.org.
- Each download is the
nuget.exe
file directly. Instruct your browser to save the file to a folder of your choice. The file is not an installer; you won't see anything if you run it directly from the browser. - Add the folder where you placed
nuget.exe
to your PATH environment variable to use the CLI tool from anywhere.
macOS/Linux
Behaviors may vary slightly by OS distribution.
Install Mono 4.4.2 or later.
Execute the following command at a shell prompt:
Create an alias by adding the following script to the appropriate file for your OS (typically
~/.bash_aliases
or~/.bash_profile
):Reload the shell. Test the installation by entering
nuget
with no parameters. NuGet CLI help should display.
Tip
Use nuget update -self
on Windows to update an existing nuget.exe to the latest version.
Note
The latest recommended NuGet CLI is always available at https://dist.nuget.org/win-x86-commandline/latest/nuget.exe
. For compatibility purposes with older continuous integration systems, a previous URL, https://nuget.org/nuget.exe
currently provides the deprecated 2.8.6 CLI tool.
Feature availability
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Feature | dotnet CLI | nuget CLI (Windows) | nuget CLI (Mono) | Visual Studio (Windows) | Visual Studio for Mac |
---|---|---|---|---|---|
Search packages | ✔ | ✔ | ✔ | ✔ | |
Install/uninstall packages | ✔ | ✔(1) | ✔ | ✔ | ✔ |
Update packages | ✔ | ✔ | ✔ | ✔ | |
Restore packages | ✔ | ✔ | ✔(2) | ✔ | ✔ |
Manage package feeds (sources) | ✔ | ✔ | ✔ | ✔ | |
Manage packages on a feed | ✔ | ✔ | ✔ | ||
Set API keys for feeds | ✔ | ✔ | |||
Create packages(3) | ✔ | ✔ | ✔(4) | ✔ | |
Publish packages | ✔ | ✔ | ✔ | ✔ | |
Replicate packages | ✔ | ✔ | |||
Manage global-package and cache folders | ✔ | ✔ | ✔ | ||
Manage NuGet configuration | ✔ | ✔ |
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(1) Does not affect project files; use dotnet.exe
instead.
(2) Works only with packages.config
file and not with solution (.sln
) files.
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(3) Various advanced package features are available through the CLI only as they aren't represented in the Visual Studio UI tools.
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(4) Works with .nuspec
files but not with project files.
Upcoming Features
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If you'd like to preview upcoming NuGet features, install a Visual Studio Preview, which works side-by-side with stable releases of Visual Studio. To report problems or share ideas for previews, open an issue on the NuGet GitHub repository.
Related topics
Developers working on Windows can also explore the NuGet Package Explorer, an open-source, stand-alone tool to visually explore, create, and edit NuGet packages. It's very helpful, for example, to make experimental changes to a package structure without rebuilding the package.